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Mission Statement:  The 2023 NEPA Football Events are designed for athletes to further develop their football skills, in a fun and safe setting, while competing at the highest level at 7v7 Football Tournaments, Lineman Strongman Competitions, Combines, and Showcases.  All events are designed for individual athlete growth and to provide the opportunity for the participant to be seen and recruited by college programs.

Click Here to Register for 18-U:

Click Here to Register for 15-U: 

Click Here to Register For 14-U: 

Click Here to Register for 12-U: 


7V7 Football Tournaments:


7V7 Football is an exciting, non-contact way to play football.  It mimics the fast pace of football minus the linemen.  It’s played on a 40-yard field with a 10-yard endzone.  7v7 is a game that can be played year-round, unlike traditional tackle football.


Coaches see 7V7 as a great way for developing route running, defensive coverage, and more technical aspects of football.  Individual athletes see 7v7 as a fun way to enhance their football skill and as a tool to showcase their skills for recruitment purposes.


Dates and Locations:

Saturday, July 29th, 2023 at Lake Lehman High School – Freshman / 15U and High School / 18U Divisions

Sunday, July 30, 2023 at Lake Lehman High School – 5/6 Grade / 12 U Division and 7/8 Grade / 14U Division



5/6 Grade / 12U – Player must be in the current 6th grade or lower or be 12 years old or younger.

7/8 Grade / 14U – Player must be in the current 8th grade or lower or be 14 years old or younger.

Freshman / 15U – Player must be in the current 9th grade or lower or be 15 years old or younger.

High School / 18U – Player must be in the 11th grade or lower or be 18 years old or younger.




Maximum players on a team are 20 players.  Finalized rosters are due at the time of check-in.  No roster changes will be allowed once the team has checked in on the 1st day of competition. Players can double-roster at the same tournament ONLY IF they are in 2 different divisions.  Example, a player can be on the roster of a 15u/Freshman team and a high school team.


Field Dimensions:


Field Length will be 50 total yards in length and 53 1/3 yards width. 40-yard playing field with a 10-yard end zone. 


Cost: $150 per team


Rules of Play:


Starting Each Game

A coin toss will determine which team gets the ball first. That team will begin possession of the ball on the 40-yard line with their choice of hash

A whistle will begin each game

Each game lasts 25 minutes with a running clock (Overtime in Pool Play)

If a team scores a touchdown with no time remaining on the clock, they DO NOT get to attempt their extra point

  • The official will declare when the clock is under 2 minutes

  • The clock never stops, with the exception of an injury or referee timeout

  • A whistle will end each game

  • The referees will keep the official score and time on the field for each game

  • Mouthguards must be worn correctly at all times by all players except the QB. Soft Helmets are encouraged at all age levels.


Moving the Ball


Offense always starts on 40-yard line with their choice of the hash. After any change of possession

All snaps at the 40-yard line must be off the QB-TEE (No Shotgun). Upon gaining a yard or more, QB may take a shotgun off QB-TEE

Offense has three (3) downs to gain a first down. First down markers will be at the 25, and 10-yard lines

Once inside the 10-yard line, the offense has 3 downs to score a touchdown

The first person to control the football off the QB-Tee is the QB. The QB is never eligible to run

The offense may run the ball as many times as they want on any down during the game; with the exception of overtime. The QB is allowed to make one exchange (ex. Pass, handoff or toss). No toss passes, reverses or hook and ladder

Defensive players cannot cross the line on a run play until the quarterback hands the ball off to the RB

Quarterback can NEVER run the ball

After the offense scores a touchdown, they have the option of going for 1 point from the 5-yard line, or go for 2 points from the 10-yard line. Offense chooses hash for ball placement.  If the coach doesn’t respond to the official on which yard-line, the official will place the ball on the 5-yard line to go for 1 point.  Once this decision is made, coaches cannot overturn this decision

Coaching your Team

There will be one offensive coach allowed on the field at any time and THREE (3) active athletes behind him only. (One warning then delay of game penalty)

The coach must be positioned behind the offensive huddle

Coaches are not allowed to challenge any official ruling

Remaining team coaches can work from the sidelines

NO defensive coaches allowed on the field

Coaches will be given 1 sideline warning during play. Second warning will result in a 10-yard penalty or half the distance to the goal. Third warning will result in coach’s ejection


Special Rules

NO BLITZING ALLOWED in the ENTIRE game (INCLUDING overtime). If a team blitz’s, they will be penalized 15 yards, un-sportsman

NO blocking

Blocking will result in a loss of down, return to the previous spot

Face guarding is allowed

Ball carrier is legally down when touched below the neck with one hand or the ball carrier’s elbow/knee, or the football touches the ground. A defender CAN leave his feet to make a tag. The offensive player can leave his feet also

Fumbles (Including snap) are dead balls at the spot with the last team in control retaining possession at the spot

Offensive team will have 25 seconds to put the ball into play. Delay of game is a loss of down

The offensive team is responsible for retrieving and returning the ball to the official. The clock does not stop, and any delay of the offense in retrieving and returning the ball to the official will result in delay of game

Defensive pass interference will result in a 15-yard penalty and an automatic first down. Defensive holding will result in a 10-yard penalty and repeat the down

Offensive pass interference will result in a return to the previous spot plus a loss of down

QB is allowed 4.0 seconds to throw the ball. Referees will stop play if 4.0 seconds is surpassed, which will result in a loss of down

An interception will result in an immediate stoppage of play and a change of possession with the interception team gaining possession at the 30-yard line. If an un-sportsman penalty is given to the interception team, they will be penalized 10 yards and will start from the 40-yard line

A game cannot end on a defensive penalty. If this occurs, the offense will have an untimed down if time has expired

The offense (wide receivers) has to line up outside the tackle box, and one receiver has to be on the line on each side.  If not, the offense will be penalized illegal formation and a loss of down

Fighting will not be tolerated. If a player throws a punch, he is ejected immediately and CANNOT return to the game. If players are involved in pushing or shoving, they may be ejected immediately from the game at the referees’ discretion. If a second incident occurs with the same player(s), they will be ejected from the tournament in its entirety.

We want everyone to have fun, but excessive celebration is not allowed and will not be tolerated.  At the conclusion of a touchdown teams are allowed to celebrate for a maximum of 5 seconds and the ball must be returned to the official immediately.  At the discretion of the referee, if a team is penalized for excessively celebrating, the result is an unsportsmanlike penalty and a loss of down



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